Author: Ethan Watson

  • Descriptive, Not Prescriptive

    In keeping with Brandon’s current topic of sandbox gaming, and in light of our first adventure’s imminent release, I felt it important to volunteer what I have learned about the writing process. For me, sandbox gaming and a prewritten adventure can sometimes seem to be at odds with one another. How can a GM provide…

  • Accidentally Making a Game

    The Years of Adventure did not always have a name, let alone all of the systems, character options, appendices, and tools for players and GMs to explore. It began, as many projects in tabletop gaming do, as a means to fill a gap that we identified in our weekly games. Brandon was running a Worlds…